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After Effects 7 PRO Features

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321 STUDENTS
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Overview:

This excellent After Effects 7 Pro: Professional Features course will teach you the new features and essential tools including Shape Layers, the Puppet Tool and Brainstorm. The course has been created and is taught by an expert instructor, Ko Maruyama, a professional animator. As you can imagine, he has an abundance of insider knowledge to share with you, and will provide an excellent education in After Effects. The course focuses on many of the new effects found in After Effects CS3 as well as how to import Photoshop Layer Styles. Learn the tricks you need to get on your way to producing high-end animations.

Our learning material is available to students 24/7 anywhere in the world, so it’s extremely convenient. These intensive online courses are open to everyone, as long as you have an interest in the topic! We provide world-class learning led by IAP, so you can be assured that the material is high quality, accurate and up-to-date.

What skills will I gain?

  • Explore After Effects’ incredible 3D world, with lights, cameras, motion, and expressions for realistic animation
  • Learn powerful techniques for keying, rotoscoping, and motion tracking for incredible effects and compositing
  • Advance your skills to the next level with an in-depth and practical look at the effects, techniques, tips, and tricks used for high-end productions

Meet the Instructors:

Steve Holmes is the creative director of the award-winning Energi Design, in San Francisco, California. With a history rich in design and typography for motion, broadcast and web design, Steve’s experience and the Energi portfolio are highly regarded in the design industry both in Europe and the US.

For over a decade, he has spoken at major design and animation conferences worldwide, and has a long-standing history as one of Total Training’s top presenters, sharing his knowledge of After Effects, Illustrator and Photoshop with the world.

Course Outline:

Section 1 – Advanced Text, Mastering 3D & Expressions

  • Module 01: Type Überanimation
  • Module 02: Welcome To 3d
  • Module 03: Creating & Controlling 3d Cameras
  • Module 04: 3d Objects, Lights & Materials
  • Module 05: Intro To Expressions
  • Module 06: A World Of Controlled Randomness
  • Module 07: Expression Dessert
  • Module 08: Tips & Tricks For Incredible 3d & Expressions

Section 2 – Keying, Rotoscoping, Color Adjustment & Tracking

  • Module 01: Cool Keying Workflow
  • Module 02: Color Adjustment & Compositing Techniques
  • Module 03: All About Rotoscoping
  • Module 04: Dynamic Motion Tracking

How will I be assessed?

  • You will have one assignment. Pass mark is 65%.
  • You will only need to pay £19 for assessment.
  • You will receive the results within 72 hours of submittal, and will be sent a certificate in 7-14 days.

What Certification am I going to receive?

Those who successfully pass this course will be awarded a After Effects 7 Pro: Professional Features certificate. Anyone eligible for certification will receive a free e-certificate, and printed certificate.

What are requirements?

  • You must be 16 or over
  • You should have a basic understanding of English, Maths and ICT
  • You will need a computer or tablet with internet connection (or access to one)

What careers can I get with this qualification?

With this qualification, you are able to fulfil various roles, such as:

  • Graphic Design
  • Video Editing
  • Videography
  • Digital Media
  • Digital Marketing
  • Print Production
  • Multimedia Developer

PLEASE NOTE: We do not provide any software with this course.

Key Features

Gain an accredited UK qualification

Access to excellent quality study materials

Learners will be eligible for TOTUM Discount Card

Personalized learning experience

One year’s access to the course

Support by phone, live chat, and email

Course Curriculum Total Units : 137
Section 1 - Advanced Text, Mastering 3D & Expressions
1: TYPE ÜBERANIMATION
1. Working with the Text Panels
2. Using the Range Selector to Animate Position
3. Using the Range Selector to Animate Rotation
4. Using the Range Selector to Animate Fill Color
5. Animating Text On Screen
6. Looking at the Character O.set Animator
7. Animating the Character O.set
8. Adjusting Scale & Tracking within the Range Selector
9. Adjusting the Range Selector O.set
10. Looking at the Range Selector Advanced Shape Options
11. Easing the Shape Options & Adding a Fill Color
12. Using the Ramp Down E.ect & O.set
13. Looking at the New Blur Options for Text
14. Fading Text Using Blur & Transparency
2: WELCOME TO 3D
1. 3D Position & Orientation
2. Rotating a 3D Layer
3. Viewing & Moving Objects on an Axis in 3D Space
4. Understanding the 3D Coordinate System
5. Introducing the Camera Tools
6. Changing View Layouts & Options
7. Exploring the Axis Modes
8. Parenting, Ordering & Rendering
9. Using OpenGL to Accelerate Graphic Processing
10. Fast Preview Options & OpenGL
3: CREATING & CONTROLLING 3D CAMERAS
1. Adding a 3D Camera to Your Scene
2. Working with Di.erent 3D Camera Presets
3. Point of Interest, Position & Camera Tools
4. Using the Auto-Orientation Options
5. Animating a Camera from Side to Side
6. Animating a Camera 360 Degrees
7. Using a Null Object to Animate a 3D Camera
8. Creating a 3D Camera “Fly-By” E.ect
9. Animating the Point of Interest
10. Auto-Orienting Objects Toward a Camera
11. Adjusting the Depth of Field
12. Adjusting F-Stop, Aperture & Focus Distance
4: 3D OBJECTS, LIGHTS & MATERIALS
1. Setting Up Your Workspace for Working with 3D
2. Building a 3D Airplane
3. Spinning the Propellor
4. Collapse Transformations
5. Animating a Pre-Composed 3D Object
6. Creating a 3D Cityscape
7. Looking at Lighting Options
8. Working with Multiple Colored Lights
9. Casting Shadows
10. Realistic Lighting: Daytime
11. Using a Layer as a Gobo
12. Realistic Lighting: Nighttime & Sunset
13. Disabling Shadows for Speci.ed Objects & Lights
14. Adjusting the Shadow Map Resolution
15. Introducing Material Options
16. Fine-Tuning the Material Options
17. Creating a Volumetric Solid Object
18. Using Layer Blending Modes to A.ect a 3D Object
5: INTRO TO EXPRESSIONS
1. Rotating an Object Using an Expression
2. Duplicating a Rotating Layer & O.setting Orientation
3. Tying the Point of Interest of a Camera to a Layer’s Position
4. Using the Rotation of a Layer to Drive the Scale of Another
5. Retaining Keyframe Information while Using Expressions
6. Tying Geometric Values to E.ects Using Expressions
7. Looping Keyframes Using Expressions
8. Inverting an Expression
9. Animating with the Motion Sketch & Smoother Panels
10. O.setting Duplicate Layers Based on the Same Motion Path
6: A WORLD OF CONTROLLED RANDOMNESS
1. Using an Expression to Randomize Opacity
2. Using an Expression to Randomize Scale
3. Assigning a Variable to the Script
4. Using an Expression with Time-Remapping
5. Applying Expressions to E.ects
6. Using the Slider Control to Keyframe an Expression
7. Understanding Perlin Noise
8. Using the Wiggle Script
9. Wiggling along a Motion Path
10. Expressions, Split Layers & the Random Seed
11. Applying Wiggle across a Single Axis
12. Understanding & Simplifying Expressions
7: EXPRESSION DESSERT
1. Applying the Circle Fun Expression
2. Applying Parenting to an Expression
3. The Write-On E.ect & Tracking a Child Expression
4. Looking at the Bounce & Squash Expressions
8: TIPS & TRICKS FOR INCREDIBLE 3D & EXPRESSIONS
1. Creating a 3D Cube
2. Adjusting Anti-Aliased Layers
3. Inverse Kinematics
4. Forward Kinematics
5. Using the Random Seed to Build an Animation
6. Creating a Smoke E.eect
7. Transforming the Smoke into 3D
8. Adjusting the Lights to Create a Nighttime
Section 2 - Keying, Rotoscoping, Color Adjustment & Tracking
1: COOL KEYING WORKFLOW
1. Creating a Garbage Matte
2. Using Linear Color Key & Spill Suppressor
3. Color Correcting a Keyed Image
4. Compositing a Keyed Image onto a New Background
5. Looking at the Multi-Cam Edit Source File
6. Setting Up a Green Screen Shot
7. Keying Solutions
8. Splitting the Layers
9. Applying the Keylight Filter
10. Re.ning the Key
11. Adding a Matte Choker & Channel Blur
12. Saving Animation Presets
13. Adding Saved Presets from Adobe Bridge
14. Fine-Tuning & Rendering
2: COLOR ADJUSTMENT & COMPOSITING TECHNIQUES
1. Using the Color Stabilizer E.ect
2. Creating a Sepia Tone & Adjusting Levels
3. Hand Colorizing a Black & White Movie
4. Introducing the Chrome Re.ections Comp
5. Creating the Chrome Re.ection E.ect
6. Adding a Blue Tone to the Chrome E.ect
7. Correcting a Color Cast with the Channel Mixer
8. Matching Colors with Hue/Saturation & Color Balance
9. Working with Colorama
10. Using the Depth Matte E.ect to Create 3D Fog
11. Using Shift Channels to Change Color Temperature
12. Creating a Convincing Composite
13. Inserting Fog Using a Linear Wipe & Fast Blur
3: ALL ABOUT ROTOSCOPING
1. Single Mask Rotoscoping
2. Setting Up for Multiple Mask Rotoscoping
3. Creating & Rotoscoping the Torso Mask
4. Creating & Rotoscoping the Arm Mask
5. Creating & Rotoscoping the Head Masks
6. Creating & Rotoscoping the Nose & Mouth Mask
7. Creating & Rotoscoping the Hand Mask
8. Creating & Rotoscoping the Thumb Mask
9. Animating Mask Opacity & Feathering Edges
10. Applying Motion Blur & Add/Subtract Modes
11. Colorizing & Blurring with an Adjustment Layer
12. Combining Multiple Rotoscoped Elements
13. Rending a Movie to be Used as a Luma Matte
4: DYNAMIC MOTION TRACKING
1. Introducing the Motion Tracker Controls
2. Tracking the Motion of an Object within a Layer
3. Applying the Motion Track Data to Another Layer
4. Setting Up a Layer to Motion Track O. Screen
5. Tracking the Motion of an Object O. Screen
6. Using Expressions for Better Motion Tracking
7. Using a Perspective Corner Pin Tracker
8. Using E.ects with the Motion Tracker
9. Using the Motion Stabilizer
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